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7th Sea: City of Five Sails (2023)

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Playtime: 80
Min. Age: 12
Number of Players: 2 - 4
Publisher: Pine Box Entertainment
Designers: Tom Brown, Case Kiyonaga, Chris Medico, Robert Croy, Case Lopez
Artists: Case Lopez, Mauro Mussi, Federico Musetti, John Donahue, Matt Forsyth, Mateusz Wilma, Mirco Paganessi, Paul Herbert, Von Caberte, Fabian Parente, Manuel Castañón, Riccardo Rullo, ShenFei, Paolo Puggioni, Talon Dunning, Wacław Wysocki, Charlie Creber, Diego Rodriguez, Grzegorz Bobrowski, Jason Ballard, Yong Yi Lee, Donald Crank, Jason Behnke, Sergio Villa-Isaza, Zulkarnaen Hasan Basri, Terry Pavlet, Brent Chumley, Rhiannon McCullough, Charles Urbach, Tania Kerins, Jeff Menges
Mechanics: Push Your Luck, Hand Management, Deck Construction, Action / Event, Victory Points as a Resource, Stat Check Resolution, Area Majority / Influence, Variable Player Powers
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7th Sea: City of Five Sails is an expandable card game set in the swashbuckling world of the 7th Sea roleplaying game by John and Jennifer Wick. Players control one of five factions as they fight to influence, control, and explore the independent and unruly city of Five Sails. It is typically played with two players, but multiplayer variants will allow more players to get into the game. 

During the game, each player represents a leader who, along with their allies, explore locations and fight both with swords and with wits for overall influence over the city. Along with each player’s individual deck, 7th Sea: City of Five Sails also includes an element of randomness in the form of a separate, shared deck that represents the city itself with unusual characters, items, and events that change the  focus of the game. Combat is resolved in a unique “back and forth” style reminiscent of challenging swordplay.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-05-12 07:26:34.336